Some of you may know that i played in this game as an electronics designer for many years, over a decade ago.
One of the big hurdles in truly realistic and non-fatiguing reproduction is a huge dynamic range.
This requires, simultaneously, a low noise floor and the ability to play very loud, albeit from brief instants.
A car is a truly difficult environment due to its own high noise floor. Its also why, in that environment, good noise-cancelling technology may be a huge boon, even though we might avoid it in our living rooms. In a truly quiet environment its likely that the additional processing would raise various distortions more than it would benefit from noise reduction. In a car, the benefit can be huge.
its worth noting that many manufacturers are beginning to use electronic noise cancellation as active mufflers. Cadillac for one.
They are lighter, have less back-pressure, and can be tuned to leave a better aural signature.
Grant
Grant
gee-lenahan-at-gee-mail-dot-com